There’s a v ast number of ways in which to rack up points. T here’s more of everything, but also an ethos that allows an incredible variety and freedom to how you go about scoring and progression. Timeshock! is a connoisseur’s dream, the table you wish was real. That’s saying something: the original Pro Pinball featured a very playable layout and one that’s still well worth checking out. But Timeshock! ’s single most definitive improvement over The Web is the table itself. I’ve been b labbi ng on about the realism factor, but it bears reminding that a lot of simulations fall into the trap of obsessing over small points of accuracy, whilst forgetting to deliver the most important ingredient: f un gameplay. It’s challenging, but fair, and incredibly satisfying when you manage to link combo ramps or ace a couple of quickshots, landing you with tens of millions of points. The rapidity of the action is just incredible, mak ing for a uniquely challenging and engaging pinball sim. You’ll need to remain focused, especially if you want to make the most of the jackpot rounds where there are sometimes four or five balls in play at once. Unerringly smooth and fast, the game demands your full attention, whilst cat-like reactions are paramount to earning a good score, as the pinball jackknife s between slingshots and bumpers, occasionally breaking free and rocketing back around the table. Whilst for most gamers, this isn’t a selling point as-such, it gives you some idea of Cunning Developments’ dedication to the finer details. You can tweak play settings to your heart’s content, por e over endless game statistics, even test the myriad lights, bumpers, slingshots and flippers. There are endless adjustments that can be made within the table’s visual display. It goes to remarkable lengths to make the player feel like they’re kitted out with an epic pinball machine. Like its predecessor, Timeshock! is an anorak’s dream an incredible labour of love.
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